We Scanned a Chair in two Minutes

We took some time (about two minutes or so) to create a CAD model of a car’s chair. Below you can download the original mesh in high resolution, and a reduced one. The colorization show the normals.

Downloads as STL models:

{filelink=4}
Original resolution: 533,317 vertices and 1,047,917 faces, 20.8MB

{filelink=3}
Low resolution: 27,683 vertices and 52,394 faces, 1.15MB

Creative Commons Licensechair by Martin Ankerl is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

12 thoughts on “We Scanned a Chair in two Minutes

    1. manker

      the problem is, scanning and creating a mesh is now the easy part, uploading and writing the blog post takes the most time ;)

      Reply
  1. Jaco

    Downloaded the High rez one. Amazing stuff I must say. I also had to invert the mesh in meshlab. Minor things, still very amazed, can’t wait for the beta.

    Reply
    1. Christoph Heindl

      We fixed normal orientations. We are rather unhappy with our STL exporter though, since it disregards normalized face normals und does save in STL ASCII instead of binary. Hopefully, we’ll fix that in the near future.

      Reply
      1. freetp2000

        By the way, you can view the models in full 3d (zoom, pan rotate).

        these models are part of a specific project (from my account, it is free).

        the models are rendered automatically, and you can manage a variety of models (for example, I now have about 2-dozen kinect scans) and some scans from some other samples.

        Reply
        1. Christoph Heindl

          Which project? the data generated with the non-commercial ReconstructMe are licensed under creative commons automatically (check our license terms).

          Best,
          Christoph

          Reply

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