We made a quick scan of our room by moving the Kinect around, and extracted the mesh that was created in realtime as an STL. Here is what it looks like:
The original mesh is quite large–it has 578,732 vertices, 1,110,366 faces. All this was created in realtime.
You can download the generated STL files here, and we also have a reduced version to save your bandwith:
Large, unfiltered version with 578,732 vertices and 1,110,366 faces. 21.6 MB
Reduced version with 31,033 vertices and 55,517 faces. 1.21 MB
Have fun :)