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ReconstructMe SDK
2.6.43-0
Real-time 3D reconstruction engine
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| Context | Fundamental building block in reconstruction |
| Options | Generic options object to manipulate system settings |
| Options Bindings | Lists all available option bind methods |
| Sensor | Acquire data from real-world sensors or from file streams |
| Image | Load, save and manipulate 2D images |
| Volume | Access and manipulate the reconstruction volume |
| Transform | Access and manipulate transformation matrices |
| Surface | Compute a 3D triangle mesh from content of the reconstruction volume |
| Recorder | Streams sensor data to disk for later replay |
| Calibration | Provides intrinsic camera calibration |
| Viewing | Provides basic inline viewing capatibilities for debugging purposes |
| License | Authenticate your copy of ReconstructMe SDK |
| Marker Detection | 6DOF marker detection |
| CSG | Constructive Solid Geometry operations |
| Bag | User defined key-value maps with fast serialization |
| Remote | Messaging accross device boundaries |